To become an active team member in
the art department at a major video game developer as a 3D modeler
and to help that company continue raising the bar and its growing
reputation as a visual innovator in the video game industry.
QA Tester at EA Tiburon Maitland, FL
2002/2003
Thoroughly tested all aspects of EA games including but
not limited to; interface design, documentation, packaging, game play
performance, statistics, play balance, functionality, logic and entertainment
value through the use of checklists and ad hoc testing.
- Prioritized and delivered information in a clear
and precise way that was easily understood by both the QA lead, the
test team, production, and development.
- Assisted assigned QA lead in owning a significant
portion of a project, such as multiplayer or statistics.
- Games tested include: John Madden Football 2003 and
2004, Command and Conquer Generals, NASCAR thunder 2003, NCAA Football
2004, The Sims Online, and NFL Street.
3D Modeler at Advanced Engineering & Research
Associates INC. Orlando, FL
1999-2000
Developed detailed 3d models, technical animations, and
Illustrations using 3D Studio Max and Photoshop and integrated graphics,
animation and video to produce multimedia for interactive courseware.
- Responsible for accurately modeling the Boeing 747
GE Jet Engine, animating the engine to demonstrate jet propulsion,
as well as creating and animating 3d models of the hydraulic drive
system used to navigate the aircraft
- Modeled and textured interior portions of the 747
cockpit and passenger compartment for use in QuickTime VR walk troughs
Freelance Graphic Artist Orlando, FL
2000-2002
Used Photoshop to produce graphic design products that satisfied expectations,
including print, advertising, and promotional flyers
- Managed projects from conception to completion and
created overall lay-out and design, including both graphical and textual
elements as well as maintained and organize back-up files, fonts,
and system applications.
Hunt's Inn Mount Dora, FL
1996-1997
live caricature entertainment
EDUCATION
Full Sail Real World Education Winter Park,
FL 1999
Digital Media Associate of Science Degree
Art Instruction Schools Minneapolis, MN 1993
Studied the elements of line, shape and form, to a series of mini-courses
on the more specialized aspects of art - texture, perspective, color
theory, figure drawing, heads, human form, and drapery.
SUMMARY OF QUALIFICATIONS
- 5 years of experience with 3d applications and other
high end imaging software
- Character design and setup, with an emphasis in polygonal
modeling
- NURBS surfaces, texturing and UV layout, photo retouching,
digital painting and texture creation
- Accustomed to working long hours and with teams of
people in a production atmosphere
- Self-starter, who is willing to learn and acquire
additional skills needed to complete unfamiliar tasks
- Strong background in traditional art
- Excellent people skills
SOFTWARE
- Maya
- 3ds Max
- Adobe Photoshop
- Adobe Premiere
- Adobe Aftereffects
- Deep Paint 3D
- MS Word
ADDITIONAL INFORMATION & AWARDS
- Course Director’s Award for Computer Animation
1
- Disney’s Dreamers and Doers award 1997
- Best of Show lake County Schools Curriculum Fair 1996-1997
- Art Instruction Schools Blue Ribbon Art Award 1993
- Other awards and references available upon request
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